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by emukidid on Tuesday, March 31st, 2009 at 7:15 pm and is filed under Wii64.
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I mean it says.. April 1st Tiizer. Am i the only one who things this is a joke. There hasn’t been much development on the google code page to merit this kind of development. I may be completely wrong though =P.
I’m not sure it’s an april joke. Do you think the team could take the risk to be hated by releasing distort enjoyment ?
We can see that OOT is running at 9fps, for a good april joke, they would have put the fps a little higher ^^
Chris94:
That’s true that the dynarec development and debugging has been recently done on the PS3 and that the PS3 is significantly faster than the Wii. However, because we don’t have access to the PS3’s accelerated graphics under linux, software rendering becomes a huge bottleneck on the PS3, and is an order of magnitude slower than the Wii.
@tehpola
Thanks for the info. I guess I’ll just have to wait and see if you guys are joking or not. I hope it’s real because this is the emulator I’ve been looking forward to the most. Only time will tell, I guess…
I dont know. The last video they posted in January had mostly te same games running at a good speed. It could go either way although I think it is quite hard to make the sound in the game sound bad. I think its real.
i will say the sound didn’t sound exact so maybe its real…. Or just sounded bad through my PC speakers… Am i right to assume that the Audio and Video will need to be dealt with differently?
Is it possible to see how the Wii is running the Purchased programs of N64 through Wii shop?? Are the WiiShop Programers just rewriting the roms in a new format which can be read by the Wii? Better put… How is Mariocart 64 purchased on the Wii different then my Rom Version made off my old N64 cartridge? Is there a reason that a game like Golden Eye is not available off Wii shop?
I may have missed earlier posts that addressed this….
I don’t know much about the way Virtual Console runs its games, although I think it is emulation rather than porting (”rewriting”), since it would be far more cost-effective and easy for them to code an emulator and then release the games as unaltered roms, rather than putting a lot of effort in to porting each release.
As regards the unavailability of certain games, in most cases it’s just meanness, but in the case of GoldenEye 007 and other Rare games, there are certain legal reasons for the lack of release. Namely, that Rare is owned by Microsoft now, and MGM own the Bond rights.
@Hank
N64 games on the Wii are ran through an emulator developed by Nintendo.
Goldeneye isn’t on the Wiishop due to licensing/copyright conflicts. (Microsoft now owns Rare, and the James Bond license belongs to another developer now)
Be it an April Fools joke, or the progress of the actual emulator, fantastic job anyways :oP ! Would be nice to see if “Star Wars: Rogue Squadron I”, or some of the more advanced Factor5 N64 games run at least at 10 fps (or even can be loaded) at this stage of development…
This looks like a major improvement . Great work guys..
Everyone is waiting anxiously for a release….
I don’t think it’s a joke because there is still a few graphical issues with the games on the video.
Would like to see other videos with different games running with a good speed.
Besides improving the wii64 emulator, has there been any updates on the WiiSX emulator?
I was just wondering if there was any news on how Goldeneye, Perfect Dark and Conker’s Bad Fur Day were running..? Those 3 games are top of the list for me, and there’s no chance of them being released by Nintendo on the VC.
Keep up the good work anyway, it’s very much appreciated ;o)
I compiled the source not too long ago, and this looks to be on par with what I’ve seen, so no joke. Sound is still garbled, but most of the outrageous texture-distorting bugs from the last official release are gone, and it does run much faster. Mario Kart, in particular, looks great except for freezing when I finish a race. Excellent work, gentlemen, and good luck on finishing the dynarec.
Anyway, the source I used was from about a little over a month ago, so it was probably r473 or 474. I just tried it out again, and it’s much slower than what’s shown in the video. I’ll try downloading and compiling again and see if I get better results. Then again, the googlecode page might not be up to date…
i hope there not a wind up about this, and as i dont know where to request this, but usb support would be great if the emulator is as far along as the video make out it is
I’ m sure that tehpola is fixing some more bugs in Dynarec at the moment…he probably found a way to run it and is now fixing some bugs which are now evident…I’ m soooo looking forward to this
Bad choice of games for the preview lol, most of them are already runnable on the vc, would have been nice to see games, never run on the wii before, running
Dejaskater,you have a really good point.
Anyway,I would like to hear an official confirmation about this video and I certainly hope that it is not an April 1st joke.
And I hope for a release already…
Well im puting trust into these guys…I asume they know what they are doing
and would not post a fake video…or maby the whole emulator is a joke …hahah jokes..but ya these guys aint lying, I just know it..I just cant wait for the day were i can once play shadowgate 64 on the wii..dont like emulators for the pc much..
hey tizer mupen64 emulator for wii is lame im working on one that even runs pokemon stadium 1′2′3 {120 fps } depending zelda majoras mask run’s very great !!! those are example of heavy games so you’ll note that it will run any ligth games (like tizers one) and 56% all the heavy one and it still improving (emulator name is bushido64) the name’s bushido cuz it slashes other lame mupen64 rotfalol XD
March 31st, 2009 at 7:46 pm
WOW! I really really hope that this is real and if it is the progress on this emulator has been nothing short of amazing. Congrats and great work!
I’m curious though. Is the bit of sound garble because the emulator isn’t quite yet able to sync to 30 or 60 fps all the time?
March 31st, 2009 at 7:49 pm
Nice speed, can’t wait for a release some time, looking very solid. great work guys!
March 31st, 2009 at 8:04 pm
You guys have made some really great progress especially with the frame rates and sound. Can’t wait for the release (someday).
March 31st, 2009 at 8:55 pm
FAKE!!!!!!one
March 31st, 2009 at 9:08 pm
Isn’t this fake. I thought u need at least 60fp/s to run smoothly. This shows its running at 30.
March 31st, 2009 at 9:12 pm
No, it depends on the game.
Some games run at 60fps (like F-zero and Smash Brothers)
and others run at 30fpd (like super mario 64)
March 31st, 2009 at 9:13 pm
That is amazing, I applaud all you guys have done.
March 31st, 2009 at 10:49 pm
I mean it says.. April 1st Tiizer. Am i the only one who things this is a joke. There hasn’t been much development on the google code page to merit this kind of development. I may be completely wrong though =P.
March 31st, 2009 at 11:28 pm
Looks like the dynarec works very well for many games. Hopefully its stable enough; i smell a release coming
Great job guys!
April 1st, 2009 at 2:00 am
Ummmm…. April Fools anyone?
April 1st, 2009 at 7:15 am
I really really hope that this is real, but … its april 1st
April 1st, 2009 at 9:03 am
It’s April 1st.
If the emulator was anywhere in a so advanced state we would have seen a release or an update in the site.
It’s clearly fake.
April 1st, 2009 at 10:17 am
Dudes, if it’ s an april fools joke, I hate you so much XD
April 1st, 2009 at 1:04 pm
I’m not sure it’s an april joke. Do you think the team could take the risk to be hated by releasing distort enjoyment ?
We can see that OOT is running at 9fps, for a good april joke, they would have put the fps a little higher ^^
April 1st, 2009 at 2:24 pm
I’ m pretty much convinced this is real…that’ d be harder to fake than to optimize dynarec that way XD
April 1st, 2009 at 3:20 pm
This is real.
April 1st, 2009 at 3:53 pm
Hey hope it’s real…. Now wait for the next release/news to see if it was a joke or not
April 1st, 2009 at 5:24 pm
I hope it’s real. If it was fake that would be just mean…
Then again, isn’t development/debugging of Wii64/Mupen64gc done on a PS3 with Linux installed, and the PS3 is a hell of a lot faster then the Wii.
April 1st, 2009 at 5:57 pm
I’ m going to sleep now…Tomorrow, when I’ ll be back home, I’ m expecting to find a new release on google code….don’ t delude me
April 1st, 2009 at 6:53 pm
Chris94:
That’s true that the dynarec development and debugging has been recently done on the PS3 and that the PS3 is significantly faster than the Wii. However, because we don’t have access to the PS3’s accelerated graphics under linux, software rendering becomes a huge bottleneck on the PS3, and is an order of magnitude slower than the Wii.
April 1st, 2009 at 7:18 pm
@tehpola
Thanks for the info. I guess I’ll just have to wait and see if you guys are joking or not. I hope it’s real because this is the emulator I’ve been looking forward to the most. Only time will tell, I guess…
April 1st, 2009 at 8:36 pm
tehpola, can u tell us if this is real?
April 1st, 2009 at 11:27 pm
I dont know. The last video they posted in January had mostly te same games running at a good speed. It could go either way although I think it is quite hard to make the sound in the game sound bad. I think its real.
April 2nd, 2009 at 2:03 am
i will say the sound didn’t sound exact so maybe its real…. Or just sounded bad through my PC speakers… Am i right to assume that the Audio and Video will need to be dealt with differently?
Is it possible to see how the Wii is running the Purchased programs of N64 through Wii shop?? Are the WiiShop Programers just rewriting the roms in a new format which can be read by the Wii? Better put… How is Mariocart 64 purchased on the Wii different then my Rom Version made off my old N64 cartridge? Is there a reason that a game like Golden Eye is not available off Wii shop?
I may have missed earlier posts that addressed this….
April 2nd, 2009 at 7:11 am
Hank:
I don’t know much about the way Virtual Console runs its games, although I think it is emulation rather than porting (”rewriting”), since it would be far more cost-effective and easy for them to code an emulator and then release the games as unaltered roms, rather than putting a lot of effort in to porting each release.
As regards the unavailability of certain games, in most cases it’s just meanness, but in the case of GoldenEye 007 and other Rare games, there are certain legal reasons for the lack of release. Namely, that Rare is owned by Microsoft now, and MGM own the Bond rights.
April 2nd, 2009 at 8:27 am
@Hank
N64 games on the Wii are ran through an emulator developed by Nintendo.
Goldeneye isn’t on the Wiishop due to licensing/copyright conflicts. (Microsoft now owns Rare, and the James Bond license belongs to another developer now)
April 2nd, 2009 at 9:54 am
Be it an April Fools joke, or the progress of the actual emulator, fantastic job anyways :oP ! Would be nice to see if “Star Wars: Rogue Squadron I”, or some of the more advanced Factor5 N64 games run at least at 10 fps (or even can be loaded) at this stage of development…
April 2nd, 2009 at 10:20 am
C’ mon it’ s not fake…if it’ s fake, I’ ll facepalm XD
April 2nd, 2009 at 7:32 pm
This looks like a major improvement . Great work guys..
Everyone is waiting anxiously for a release….
I don’t think it’s a joke because there is still a few graphical issues with the games on the video.
Would like to see other videos with different games running with a good speed.
Besides improving the wii64 emulator, has there been any updates on the WiiSX emulator?
April 3rd, 2009 at 1:15 am
I was just wondering if there was any news on how Goldeneye, Perfect Dark and Conker’s Bad Fur Day were running..? Those 3 games are top of the list for me, and there’s no chance of them being released by Nintendo on the VC.
Keep up the good work anyway, it’s very much appreciated ;o)
April 3rd, 2009 at 10:58 am
I compiled the source not too long ago, and this looks to be on par with what I’ve seen, so no joke. Sound is still garbled, but most of the outrageous texture-distorting bugs from the last official release are gone, and it does run much faster. Mario Kart, in particular, looks great except for freezing when I finish a race. Excellent work, gentlemen, and good luck on finishing the dynarec.
April 3rd, 2009 at 3:34 pm
Couchy, where did u get the code. Did u compile R 474 or 475?
April 3rd, 2009 at 5:19 pm
Source is here:
http://code.google.com/p/mupen64gc/source/checkout
Anyway, the source I used was from about a little over a month ago, so it was probably r473 or 474. I just tried it out again, and it’s much slower than what’s shown in the video. I’ll try downloading and compiling again and see if I get better results. Then again, the googlecode page might not be up to date…
April 3rd, 2009 at 8:07 pm
Yeah, that’s what I was thinking. The newest rev doesn’t add the changes seen in the video (I think).
April 3rd, 2009 at 11:11 pm
i hope there not a wind up about this, and as i dont know where to request this, but usb support would be great if the emulator is as far along as the video make out it is
April 4th, 2009 at 7:44 am
I’ m sure that tehpola is fixing some more bugs in Dynarec at the moment…he probably found a way to run it and is now fixing some bugs which are now evident…I’ m soooo looking forward to this
April 4th, 2009 at 8:43 am
I LOVE YOU
April 4th, 2009 at 5:55 pm
Bad choice of games for the preview lol, most of them are already runnable on the vc, would have been nice to see games, never run on the wii before, running
April 5th, 2009 at 4:07 am
Dejaskater,you have a really good point.
Anyway,I would like to hear an official confirmation about this video and I certainly hope that it is not an April 1st joke.
And I hope for a release already…
April 5th, 2009 at 5:49 am
I don’ t care about VC, they ran those games in the preview just because they were popular.
April 5th, 2009 at 3:58 pm
Hey could we be informed if the video is true or not.
We would so like a release soon.
April 5th, 2009 at 6:21 pm
@Xander: This HAS to be true. sepp256 was being ironic and if it was an april fools they would have declared it at this point
April 5th, 2009 at 8:22 pm
PLEASE, UPDATE US ON WHATS GOING ON. iM GOING NUTS!!!!!!!!!!!!1
April 5th, 2009 at 9:54 pm
Yeah… you guys kinda of left us in the dark.
April 7th, 2009 at 9:56 pm
I don’t think it’s fake based on the choppy sound alone.
Though honestly, I’d like to be able to play Mischief Makers and Blast Corps anyway.
April 8th, 2009 at 5:07 am
That’ s definitely real…but they’ d better keep us informed, they kinda disappeared O.O
April 8th, 2009 at 5:32 pm
look on the google code downloads page (http://code.google.com/p/mupen64gc/downloads/list)
April 8th, 2009 at 10:45 pm
What about that, those are older versions
May 4th, 2009 at 1:46 am
Well im puting trust into these guys…I asume they know what they are doing
and would not post a fake video…or maby the whole emulator is a joke …hahah jokes..but ya these guys aint lying, I just know it..I just cant wait for the day were i can once play shadowgate 64 on the wii..dont like emulators for the pc much..
May 25th, 2009 at 7:59 pm
50th comment. Just did it for fun.
June 1st, 2009 at 7:25 am
Wow this emulator has made great progress into actually being playable.
July 18th, 2009 at 10:44 am
hey tizer mupen64 emulator for wii is lame im working on one that even runs pokemon stadium 1′2′3 {120 fps } depending zelda majoras mask run’s very great !!! those are example of heavy games so you’ll note that it will run any ligth games (like tizers one) and 56% all the heavy one and it still improving (emulator name is bushido64) the name’s bushido cuz it slashes other lame mupen64 rotfalol XD
July 18th, 2009 at 2:22 pm
bushido64 torrent is a scam do not!! download it has not been yet released i think it will be at the end of the month
August 16th, 2009 at 12:27 pm
when the f**k is going this to come out its more than a month now ( i think )